![]() ![]() Torquenode does not default to Armnode anymore.Fixed particles being generated while passing through terrain holes.Added “Center of Pressure” debug visualization.Toggling couplers resets them even when they are in semi-coupled state.Fixed vehicle collisions on rotating frame of references (such as the hamster wheel).Improved stability of drag (both air and water).Slight decrease of physics core memory usage.The BeamNG.drive Early Access version is available for purchase on Steam for € 22.99. Get instant access and start playing BeamNG – Version 0.8 Changelog: Highlights It offering near-limitless possibilities, featuring an impressive and revolutionary soft-body physics engine in CryEngine3 that simulates every component of a vehicle in real time, resulting in a realistic, dynamic behavior. For more details, check out the full changelog and demonstration videos below.īeamNG.drive is an immersive driving game in development since 2012 by a small team with big ambitions. The Early Acces Smash’em Up game is packed with loads of new content, features, and improvements. ![]() The BeamNG.Drive game has been updated to V0.8. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |